Display mode of illustrator
illustrator has several display modes.
Preview on CPU
View> Preview on CPU
The GPU (Graphics Processing Unit) is a special processor that allows you to quickly execute commands for manipulating and displaying images. The GPU accelerates computations, accelerating the performance of a variety of design, animation, and video applications.
With GPU performance enhancements, you can accelerate Illustrator’s pan / zoom / scroll to 10x speed at 10x magnification (increased from 6,400% to 64,000%).
It seems that it can be displayed at high speed in GPU mode, but if there is a problem with drawing (such as when the preview is jagged), it may be better to try CPU mode.
You can read more about the differences between CPU and GPU in adobe’s article.
Required system configuration for GPU performance
Required system configuration for Illustrator CC March 2018 and October 2017 (22.x)
- Intel Pentium 4 or AMD Athlon 64 processor
- Microsoft Windows 7 Service Pack 1 Japanese version, Windows 8.1 or 10 Japanese version *
- 32-bit: 1 GB or more RAM (3 GB or more recommended), 64-bit: 2 GB or more RAM (8 GB or more recommended)
- A hard disk with at least 2 GB of free space. However, additional free space is required during installation (cannot be installed on a storage device that uses removable flash memory)
- A display that supports a screen resolution of 1,024 x 768 or higher (1,280 x 800 or higher recommended)
- To view his Illustrator in HiDPI mode, your monitor must support his resolution of 1,920 x 1,080 or higher.
- OpenGL 4.x
- To use the new touch workspace in Illustrator, you need a touchscreen-enabled tablet or monitor running Windows 8.1 or 10 (Microsoft Surface Pro 3 is recommended).
- Optional: When using GPU performance: Intel, NVIDIA, or AMD video adapters listed below (standard / high-end recommended), 1 GB VRAM (2 GB recommended), latest drivers for optimal performance
Only the path is displayed.
You can check figures and characters with only black and white lines.
[Ctrl] + [Y] keys (Windows)
Use to switch between preview and outline.
You can display the printed state in which the colors of the upper figure and the lower figure overlap.
When “Overprint for fill” is set for the object, it seems that the upper object may become translucent and the lower color may be printed depending on the color, but in normal preview mode it is I don’t understand.
The overprint preview shows whether “Overprint for fill” is set.
[Alt] + [Shift] + [Ctrl] + [Y] keys (Windows)
Use to switch between preview and overprint preview.
You can see what happens when you export in an image format such as jpg or png.
[Alt] + [Ctrl] + [Y] keys (Windows)
Use to switch between preview and pixel preview.
Which display mode is it now?
Which display mode is it now? Can be found by looking next to the file name.